Sunnie Farrar Illustration
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Group Project - Hangtime

​Link to Hangtime on Itch.io!

Hangtime is a first-person multiplayer racing game that involves grappling hook mechanics to swing around an open world map.  To win, you must get to 5 different check points, and then get to the final point before the other racers.

Character Project Description

For our game project, Hangtime, I am in charge of designing a character.  My only direction given was that he is a hawk who dresses very extravagantly, and it kind of a show-off.  ​
They mentioned Cirque du Soleil costumes as an idea, but I also thought of how there's a lot of birds with flashy color schemes.  I also thought of the Bird of Paradise - both the bird and the flower.

Reference Images

I first gathered references of hawks, then looked for outfit and color references.  I had some more, including various palettes I found, but sadly they have been lost to time (a.k.a. I didn't save them).  

Rough Sketches

Here are the sketches of the bird that I developed - the first three I really only used references of the hawk head, then I used outfit references for the various looks (inspired by circus acts and glam rock), and the last one I tried various color palettes on the design we picked.

Character Concept

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The turnaround for my hawk man, which I will use for modeling.  It's not quite as polished as my normal work, but it will do the job.

Base Mesh

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Basemesh, sculpted in Maya!  I didn't have to worry about rigging his eyes or mouth for this game, so his head is all one piece.

High Poly Sculpt

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Sculpted on the details in Zbrush!  At this stage, the only real feedback I was getting was how human/buff his torso was.  I decided I was going to tone it down a bit when I went to finish his textures.

Texturing in Substance

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Here is the model with the hi-poly baked on and the base colors blocked out.

Final Model

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Click for full-sized image!

​

Skills for a Job Listing

https://highvoltagesoftware.bamboohr.com/jobs/view.php?id=5
(I took a screenshot of this in case it goes down)
Job job job job job
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